Tag Archives: design with intent

Games and Play

This is the latest in a series of posts relating to the Gamification class I’m taking through Coursera.

“A game is a series of meaningful choices” – Sid Meier

What is the difference between games and play? In broad terms, play is unrestrained, spontaneous, exuberant, whereas games are formal, structured, and driven towards outcomes. In lecture 2.3, Kevin Werbach discussed the work of Roger Callois, who drew the distinction between ludus – structured activities with explicit rules, i.e. games) – and paidia – unstructured and spontaneous activities, i.e. playfulness. You can read more about Callois and his ideas here.
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